Menu
Locations
Quick facts:
*note additional graphics added by Yanfly's doodads & parallax mapping. Map guide This is the final part of the introductory areas designed to provide context for Lloyd's arrival in the world of Dystalia. The key and gate are a very simple quest but can be difficult to find when the player is not exploring areas fully. Upon completing the Webboss fight the pillar blocking the way to the exit is replaced with the rubble surrounding it. As an embellishment to the game, the rubble can be destroyed based on a stat check against ATK. Success grants the player access to the area holding the key (in case they had not previously discovered it) and failure has the minor effect of losing 10 HP.
The scene that follows on from the Webbos battle forces the player to decide between keeping Sancho or Leyley as main story companions. This is a massive change to the direction of the narrative and tailors the playthrough between two largely different storylines. The battle between the two characters (Leyley and Sancho) is carried out by the player controlling their preferred player, if they lose the battle however, they will be forced into accepting the other character instead. The final exit of the cave leads into a battle with the Abyssal Maw, a creature that lives between the two worlds and devours anything coming this way (it is not yet revealed how Leyley managed to gain access to the cave). The battle in unwinnable and results on the third turn with the party being devoured and resurrected at the spawn point in Door. This is where the real adventure begins.
0 Comments
Leave a Reply. |
AuthorA map by map description of the main areas within the game. ArchivesCategories |